This is especially good for Tank Commanders who you want at BS3+ for as long as possible. Valhallans double the number of wounds for Vehicles when determining their characteristics. While not all Leman Russ variants will benefit from this – some do. The Catachans can re-roll one of the dice with weapons that do a random number of shots. So as you can see the Tank Orders that Pask and the Tank Commanders give out mean you have lots of options for Leman Russ Tactics to run rings around your enemy or blast them from the battlefield. Denying your enemy a shot back in their next turn. Take your shot then move 6″ back out of the line of sight. You could use this to effectively turn your Leman Russ into a Wyvern for a turn. That massive boost in speed can also be used to plug holes in your lines and fill spaces that Deep Striking units may exploit.Īnd the Cadia specific order, Pound Them To Dust, allows a Leman Russ to re-roll all the dice when determining the random number of shots for a shooting attack.įinally, the Tallarn tank order Get Around Behind Them lets your Leman Russ move 6″, before or after it’s shot. Which ya know, is insane for a Leman Russ. If you move and advance in your movement phase too then your total minimum move is 22″ and your maximum move with excellent Advance rolls is 32″. You’re giving up shooting, but you can move again. It lets a Leman Russ move and Advance in the shooting phase as if it were the movement phase – if it doesn’t shoot. And for the Guard, it gives you a lot of movement. Mitigate that power with smoke.įull Throttle is pretty impressive at scoring objectives.
Turn one is when your enemy is most powerful. Something to use on turn one, on as many Leman Russ as possible. Strike and Shroud allow your Leman Russ to pop smoke and shoot if you’ve not already used smoke. Very handy with a heavily Plasma based Leman Russ too. He hits on a 2+ anyway so re-rolling ones mean you’re re-rolling all your misses. It’s handy for Cadians too if you need to move and still maximise shooting. Making them like Cadians that haven’t moved. Gunners, Kill on Sight allows any Leman Russ to re-roll ones to hit.
Scroll to the bottom if you just want the table of results. I won’t detail the maths, but will just show the outcomes so you can easily see that Leman Russ of variant X is using Stratagem Y and Doctrine Z is best at killing hordes. The second will focus on target prioritisation using four basic targets and lots of MathHammer. The first part will cover the decisions you can make before and during a game that will improve your Leman Russ Tactics and their ability to bring you and the best fighting force in the galaxy victory! This article of Leman Russ Tactics will be broken down into two parts.
The last tactics series about Astra Militarum Artillery written by Cadian Sergeant Steel was a great success. That’s a lot of various stats! Oh and then we have Forgeworld models! And Stratagems will affect their stats also! Catachan models will be slightly different too.
Each variant could also be a Tank Commander or Pask. OK, it’s only a Leman Russ – how hard can Leman Russ Tactics be? Well, we have the variants. This is a big ask of myself to write about Leman Russ Tactics! I’ve written this title and now I’m in deep.